What? Why?

Super Metroid is a video game for the SNES released in 1994. The game tracks your game time and how many of the games items you’ve collected. There are plenty of walkthroughs for Super Metroid. This checklist aims to:

  • Complete the game in under three hours.
  • Collect 100% of all items.
  • Streamline the instructions to the absolute minimum necessary to get from one step to the next.

It might even be too streamlined. If so, you should switch to one of the many other walkthroughs available.

Checklist

Item % Checkpoint Detailed Status Note
0 Game Start ET:0 RT:0, M:0, SM:0, PB:0
0 Ceres Escape ET:0 RT:0, M:0, SM:0, PB:0
1 Item: Morph Ball ET:0 RT:0, M:0, SM:0, PB:0
2 Missile ET:0 RT:0, M:5, SM:0, PB:0 to the right of morph ball
3 Item: Bomb ET:0 RT:0, M:5, SM:0, PB:0
3 Boss Clear: Torizo ET:0 RT:0, M:5, SM:0, PB:0
4 Missile ET:0 RT:0, M:10, SM:0, PB:0 bottom left door in the shaft above old tourian
5 Energy Tank ET:1 RT:0, M:10, SM:0, PB:0
5 Boss Clear: Spore Spawn ET:1 RT:0, M:10, SM:0, PB:0
6 Super Missile ET:1 RT:0, M:10, SM:5, PB:0
7 Missile ET:1 RT:0, M:15, SM:5, PB:0 above charge beam
8 Item: Charge Beam ET:1 RT:0, M:15, SM:5, PB:0
9 Missile ET:1 RT:0, M:20, SM:5, PB:0 in hollow pipe, bottom right green door from charge beam
10 Item: Spazer ET:1 RT:0, M:20, SM:5, PB:0
10 Boss Clear: Kraid ET:1 RT:0, M:20, SM:5, PB:0
11 Item: Varia Suit ET:1 RT:0, M:20, SM:5, PB:0
12 Energy Tank ET:2 RT:0, M:20, SM:5, PB:0 leaving kraid
12 Save: norfair bottom right ET:2 RT:0, M:20, SM:5, PB:0 room is a through door. save and go back to left
13 Energy Tank ET:3 RT:0, M:20, SM:5, PB:0 upper norfair main shaft, bottom left red door
14 Item: Hi Jump Boots ET:3 RT:0, M:20, SM:5, PB:0
15 Missile ET:3 RT:0, M:25, SM:5, PB:0 in hi jump room
16 Missile ET:3 RT:0, M:30, SM:5, PB:0 upper right blue door in main norfair shaft, in lava
17 Missile ET:3 RT:0, M:35, SM:5, PB:0 in green bubble room, bottom right
18 Missile ET:3 RT:0, M:40, SM:5, PB:0 green hub down, on way to wave beam
19 Item: Wave Beam ET:3 RT:0, M:40, SM:5, PB:0 early access with wall kick over spikes
20 Missile ET:3 RT:0, M:45, SM:5, PB:0 over door outside speed booster
21 Item: Speed Booster ET:3 RT:0, M:45, SM:5, PB:0
21 Boss Clear: Crocomire ET:3 RT:0, M:45, SM:5, PB:0
21 Save: beneath Crocomire ET:3 RT:0, M:45, SM:5, PB:0 bottom right door in the room left of crocomire
22 Power Bomb ET:3 RT:0, M:45, SM:5, PB:5 upper left door in the open room left of crocomire
23 Missile ET:3 RT:0, M:50, SM:5, PB:5 bottom door from power bomb. long drop, first red door on right
24 Missile ET:3 RT:0, M:55, SM:5, PB:5 shinespark upper right outside grappling hook
25 Item: Grappling Hook ET:3 RT:0, M:55, SM:5, PB:5
26 Energy Tank ET:4 RT:0, M:55, SM:5, PB:5 crocomire room
27 Missile ET:4 RT:0, M:60, SM:5, PB:5 shaft above crocomire to grappling blocks
28 Item: Ice Beam ET:4 RT:0, M:60, SM:5, PB:5
29 Missile ET:4 RT:0, M:65, SM:5, PB:5 door outside ice, down power bomb. across from door in red shaft
30 Missile ET:4 RT:0, M:70, SM:5, PB:5 upper left door in green bubble room
31 Reserve Tank ET:4 RT:1, M:70, SM:5, PB:5
32 Missile ET:4 RT:1, M:75, SM:5, PB:5 last ball platform in front of reserve tank
32 Save: green bubble room ET:4 RT:1, M:75, SM:5, PB:5 left middle door. then leave norfair
33 Missile ET:4 RT:1, M:80, SM:5, PB:5 up elevator from norfair to brinstar. right to kraid. powerbomb to expose missile
34 Item: X Ray Scope ET:4 RT:1, M:80, SM:5, PB:5 brinstar up shaft, left yellow door
35 Energy Tank ET:5 RT:1, M:80, SM:5, PB:5 Yellow door in spore spawn entry room
36 Missile ET:5 RT:1, M:85, SM:5, PB:5 grapple in spore spawn entry
37 Power Bomb ET:5 RT:1, M:85, SM:5, PB:10 false wall behind missile
38 Energy Tank ET:6 RT:1, M:85, SM:5, PB:10 left exit from spore spawn entry room. green shaft power bomb down. hop the gap
39 Super Missile ET:6 RT:1, M:85, SM:10, PB:10
39 Save: left below ET and SM ET:6 RT:1, M:85, SM:10, PB:10 after getting ET and SM, drop into the trap. save then continue right to etecoon shaft
40 Power Bomb ET:6 RT:1, M:85, SM:10, PB:15 top of etecoon shaft. right morph slot
41 Reserve Tank ET:6 RT:2, M:85, SM:10, PB:15 mid right red door in green shaft
42 Missile ET:6 RT:2, M:90, SM:10, PB:15 under the reserve tank statue
43 Missile ET:6 RT:2, M:95, SM:10, PB:15 in the wall behind missile
44 Super Missile ET:6 RT:2, M:95, SM:15, PB:15 in ceiling above falling poles
45 Missile ET:6 RT:2, M:100, SM:15, PB:15 in false floor when you get blocked by a falling gate if you don’t have speed booste, could have gotten much earlier
46 Power Bomb ET:6 RT:2, M:100, SM:15, PB:20 diagonal right shinespark from hill to the left of ship
47 Energy Tank ET:7 RT:2, M:100, SM:15, PB:20 shine spark up then power bomb into the left wall
48 Missile ET:7 RT:2, M:105, SM:15, PB:20
49 Missile ET:7 RT:2, M:110, SM:15, PB:20
49 Save: at ship ET:7 RT:2, M:110, SM:15, PB:20
50 Power Bomb ET:7 RT:2, M:110, SM:15, PB:25 right from ship down to brinstar via elevator. first door on left, green
51 Power Bomb ET:7 RT:2, M:110, SM:15, PB:30 very bottom of shaft, green door
52 Missile ET:7 RT:2, M:115, SM:15, PB:30 behind power bomb chozo, false wall
53 Missile ET:7 RT:2, M:120, SM:15, PB:30 watery room pedestal with grappling overhead
54 Missile ET:7 RT:2, M:125, SM:15, PB:30 underwater left
55 Missile ET:7 RT:2, M:130, SM:15, PB:30 wrecked ship down, left bomb
55 Boss Clear: Phantoon ET:7 RT:2, M:130, SM:15, PB:30
56 Super Missile ET:7 RT:2, M:130, SM:20, PB:30 above phantoon, immediate left
57 Super Missile ET:7 RT:2, M:130, SM:25, PB:30 above phantoon, immediate right
58 Missile ET:7 RT:2, M:135, SM:25, PB:30 top right of main shaft
59 Missile ET:7 RT:2, M:140, SM:25, PB:30 outside crateria up trippers
60 Missile ET:7 RT:2, M:145, SM:25, PB:30 maze
61 Missile ET:7 RT:2, M:150, SM:25, PB:30 back in wrecked ship, via maze lower. after standing chozo, right
62 Reserve Tank ET:7 RT:3, M:150, SM:25, PB:30 behind the missile chozo, power bomb the chozo
63 Item: Gravity Suit ET:7 RT:3, M:150, SM:25, PB:30 standing chozo left
64 Energy Tank ET:8 RT:3, M:150, SM:25, PB:30 left from gravity, drop down left back into wrecked ship, right door beneath save room
64 Save: at ship ET:8 RT:3, M:150, SM:25, PB:30 don’t leave wrecked ship from the right. head left back to your ship to save
65 Super Missile ET:8 RT:3, M:150, SM:30, PB:30 old tourian escape shaft, right wall
66 Missile ET:8 RT:3, M:155, SM:30, PB:30 under mother brain
67 Energy Tank ET:9 RT:3, M:155, SM:30, PB:30 Old Brinstar ceiling
68 Missile ET:9 RT:3, M:160, SM:30, PB:30 shinespark up
69 Missile ET:9 RT:3, M:165, SM:30, PB:30
70 Missile ET:9 RT:3, M:170, SM:30, PB:30 far right once you drop down
71 Power Bomb ET:9 RT:3, M:170, SM:30, PB:35 behind bomb wall
72 Energy Tank ET:10 RT:3, M:170, SM:30, PB:35 under charge beam chozo
72 Save: at maridia entrance ET:10 RT:3, M:170, SM:30, PB:35
73 Missile ET:10 RT:3, M:175, SM:30, PB:35 shinespark up high
74 Super Missile ET:10 RT:3, M:175, SM:35, PB:35 top right. roll into secret slot
75 Energy Tank ET:11 RT:3, M:175, SM:35, PB:35 tatori: bottom right, left middle, then right to hidden door
76 Missile ET:11 RT:3, M:180, SM:35, PB:35 right wall in e tank room
77 Missile ET:11 RT:3, M:185, SM:35, PB:35 upper right. right sand
78 Super Missile ET:11 RT:3, M:185, SM:40, PB:35 middle left door. left up, down hole
79 Missile ET:11 RT:3, M:190, SM:40, PB:35 same room
79 Save: above double sand pits ET:11 RT:3, M:190, SM:40, PB:35 back to double shaft room. bottom to ruins. bottom left door
80 Missile ET:11 RT:3, M:195, SM:40, PB:35 right shine spark up.
81 Super Missile ET:11 RT:3, M:195, SM:45, PB:35 hop the gap
82 Missile ET:11 RT:3, M:200, SM:45, PB:35 first sand pit under the floor
83 Power Bomb ET:11 RT:3, M:200, SM:45, PB:40 same room, to the right
83 Boss Clear: Botwoon ET:11 RT:3, M:200, SM:45, PB:40 back around to top of sand. instead top left door. right
84 Energy Tank ET:12 RT:3, M:200, SM:45, PB:40 morph ball purple bricks
85 Missile ET:12 RT:3, M:205, SM:45, PB:40 bottom right green door
85 Boss Clear: Draygon ET:12 RT:3, M:205, SM:45, PB:40
86 Item: Space Jump ET:12 RT:3, M:205, SM:45, PB:40
87 Item: Plasma Beam ET:12 RT:3, M:205, SM:45, PB:40 Left from draygon. Up top of the map
88 Item: Spring Ball ET:12 RT:3, M:205, SM:45, PB:40 Elevator tube down, then right
89 Reserve Tank ET:12 RT:4, M:205, SM:45, PB:40 left sand
90 Missile ET:12 RT:4, M:210, SM:45, PB:40 same room
90 Save at lower norfair entrance ET:12 RT:4, M:210, SM:45, PB:40
91 Missile ET:12 RT:4, M:215, SM:45, PB:40 left after elevator. missile that looks like ridley’s eye
91 Boss Clear: Golden Torizo ET:12 RT:4, M:215, SM:45, PB:40
92 Super Missile ET:12 RT:4, M:215, SM:50, PB:40 right ceiling of mini boss room
93 Item: Screw Attack ET:12 RT:4, M:215, SM:50, PB:40
94 Missile ET:12 RT:4, M:220, SM:50, PB:40 top left above false ceiling. heart room left morph ball
95 Energy Tank ET:13 RT:4, M:220, SM:50, PB:40 skip down morph slot. Super missile the fune to reveal false wall in ridley’s mouth. down bottom.
95 Save ET:13 RT:4, M:220, SM:50, PB:40 midway right door in shaft with red keyhunters
96 Power Bomb ET:13 RT:4, M:220, SM:50, PB:45 left corner morph ball slot
96 Boss Clear: Ridley ET:13 RT:4, M:220, SM:50, PB:45
97 Energy Tank ET:14 RT:4, M:220, SM:50, PB:45 lower right corner of room after ridley
98 Missile ET:14 RT:4, M:225, SM:50, PB:45 top of shaft, false wall left. right (not door)
99 Power Bomb ET:14 RT:4, M:225, SM:50, PB:50 morph maze behind missile
100 Missile ET:14 RT:4, M:230, SM:50, PB:50 same as missile but do door on left this time. rising lava room, left morph slot
100 save at ship ET:14 RT:4, M:230, SM:50, PB:50 up to brinstar to maridia top left (like you’re looping to sand drops but up door instead. no express elevator) roll into brinstar up to crateria
100 Zebes Escape ET:14 RT:4, M:230, SM:50, PB:50

Files